Stormworks: Build and Rescue

Stormworks: Build and Rescue

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1956 BAG Spatz / Victoria 250
   
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Tags: v1.5.5
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Jul 16, 2022 @ 1:42am
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1956 BAG Spatz / Victoria 250

Description
The Spatz (German for sparrow), later renamed the Victoria 250, is a four-wheeled microcar that was built between 1956 and 1958.

The car was originally conceived by Egon Brütsch as the Brütsch 200 "Spatz" a Fiberglass three-wheeler with the suspension of the front wheels and the rear wheel attached directly to the body shell. As such the car's engineering proved unsound and trial runs on rough roads led to severe cracks in the bodywork.

Harald Friedrich, managing partner of Alzmetall P. Meier & Friedrich GmbH in Altenmarkt an der Alz, acquired the license from Brütsch to build the "Spatz" and in July 1956 with the Victoria works as a partner, founded the Bayerische Autowerke GmbH (BAG) in Traunreut.

Because of the deficiencies in the original design, Friedrich asked the then 77-year-old Hans Ledwinka, the former Tatra engineer, to design a robust chassis for the car. The result was a central tube frame and four wheels – in contrast to the original three-wheeled Brütsch. Friedrich then saw himself no longer obligated to pay royalties to Brütsch, which led to a court case, which Friedrich won. The judges recognising that the original Brütsch construction was both useless and dangerous.

The fiberglass bodywork resembled a sports car, but with only 10 hp (7 kW) was too underpowered to qualify as such, no matter how light it was. The cloth top was erected from inside the car. Reverse was, like for the Messerschmitt KR200, by running the engine backward (or by physically picking it up). The car was mechanically similar to the KR200 but with a single bench seat for two of three people sitting beside each other.

The engine size was increased from 200 to 250 cc. 1,588 were built between 1956 and 1958, 859 as "Spatz", 729 as "Victoria 250".

The reversing engine, removable cloth top, and similar features have not been carried across into this replica of the vehicle, nor have I managed to make it quite small enough.
However, it does feature a neutral gear, being a feature that I don't have in a lot of my other creations. Though I also find myself unlikely to do so too much in the foreseeable future.
8 Comments
ThatGuyPeterBJ  [author] Sep 9, 2022 @ 7:29am 
Nah, I'd say it's pretty accurate, although far too large, being a microcar.
kevinjohn.perry Sep 9, 2022 @ 7:28am 
then looks weird
ThatGuyPeterBJ  [author] Sep 9, 2022 @ 7:24am 
Well, It's not. It's a real car, look it up.
kevinjohn.perry Sep 8, 2022 @ 2:47pm 
looks more late 1960s
ThatGuyPeterBJ  [author] Jul 19, 2022 @ 7:27am 
Thank you, Fret. I have like 5 others in the workbench, but I'm too lazy to upload those too... maybe.
FretFarmer Jul 18, 2022 @ 9:37am 
pete man you dit it agan
ThatGuyPeterBJ  [author] Jul 17, 2022 @ 8:20am 
Yeah. I have a uhh... very unique way of going my way around engines, to say the least. But it's my preferred method, despite the unrealism of what I'm actually making it do. I mostly just play with game audio off myself.
lexignatov Jul 16, 2022 @ 11:21pm 
Very nice design. But engine sounds... crazy)) Oh, modular engines so hard for me too.